大多数编程初学者使用的是阻塞的IO函数调用,也称为同步IO,当你调用它的时候,除非函数操作完成或者函数超时然后网络栈放弃的时候才会返回。举个例子,当你在TCP连接上调用connect()的时候,操作系统发送一个SYN数据包至对方主机,除非接收到了对方主机返回的SYN,ACK数据包才会返回至你的代码控制流程,或者是超时了,系统决定放弃的时候也会返回。

下面是一个用阻塞网络编程的小例子,它建立了一个到www.google.com的连接,发送了一个http请求,并输出结果至stdout

/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For gethostbyname */
#include <netdb.h>

#include <unistd.h>
#include <string.h>
#include <stdio.h>

int main(int c, char **v)
{
    const char query[] =
        "GET / HTTP/1.0\r\n"
        "Host: www.google.com\r\n"
        "\r\n";
    const char hostname[] = "www.google.com";
    struct sockaddr_in sin;
    struct hostent *h;
    const char *cp;
    int fd;
    ssize_t n_written, remaining;
    char buf[1024];

    /* Look up the IP address for the hostname.   Watch out; this isn't
       threadsafe on most platforms. */
    h = gethostbyname(hostname);
    if (!h) {
        fprintf(stderr, "Couldn't lookup %s: %s", hostname, hstrerror(h_errno));
        return 1;
    }
    if (h->h_addrtype != AF_INET) {
        fprintf(stderr, "No ipv6 support, sorry.");
        return 1;
    }

    /* Allocate a new socket */
    fd = socket(AF_INET, SOCK_STREAM, 0);
    if (fd < 0) {
        perror("socket");
        return 1;
    }

    /* Connect to the remote host. */
    sin.sin_family = AF_INET;
    sin.sin_port = htons(80);
    sin.sin_addr = *(struct in_addr*)h->h_addr;
    if (connect(fd, (struct sockaddr*) &sin, sizeof(sin))) {
        perror("connect");
        close(fd);
        return 1;
    }

    /* Write the query. */
    /* XXX Can send succeed partially? */
    cp = query;
    remaining = strlen(query);
    while (remaining) {
      n_written = send(fd, cp, remaining, 0);
      if (n_written <= 0) {
        perror("send");
        return 1;
      }
      remaining -= n_written;
      cp += n_written;
    }

    /* Get an answer back. */
    while (1) {
        ssize_t result = recv(fd, buf, sizeof(buf), 0);
        if (result == 0) {
            break;
        } else if (result < 0) {
            perror("recv");
            close(fd);
            return 1;
        }
        fwrite(buf, 1, result, stdout);
    }

    close(fd);
    return 0;
}

上述代码中,所有有关网络的函数调用都是阻塞的,gethostbyname直到成功或者失败解析www.google.com才会返回;connect直到连接上才会返回;recv直到收到数据或者关闭连接才会返回;send直到把数据刷新到内核的写缓冲区中才会返回。

现在,阻塞式编程还不错。当你的程序没有其它事情需要处理的时候,阻塞式编程是满足需求的。但是假设需要你的程序处理同时处理多个连接的时候,比如同时处理两个连接,但是你不知道哪个连接先发来数据,你可能会写出如下的代码:

/* This won't work. */
char buf[1024];
int i, n;
while (i_still_want_to_read()) {
    for (i=0; i<n_sockets; ++i) {
        n = recv(fd[i], buf, sizeof(buf), 0);
        if (n==0)
            handle_close(fd[i]);
        else if (n<0)
            handle_error(fd[i], errno);
        else
            handle_input(fd[i], buf, n);
    }
}

这是一段错误的代码示例,因为假如fd[2]的数据先到,上述代码会先去读fd[0]、fd[1],直到读取到数据才返回,然后才会去读fd[2]的数据。

有些人用多线程或者多进程的方式来解决这个问题,一种简单的方式是用多线程来处理多个不同的连接,每个线程有自己的处理流程,即使是阻塞的函数调用也不会阻塞其它的连接。

下面是一个简单的服务器示例程序,监听40713端口来接收tcp的连接,每次读取一行数据,然后把数据传入rot13函数。下面的程序使用了unix的fork()函数调用来为每一个到来的连接创建一个新的进程。

/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>

#include <unistd.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>

#define MAX_LINE 16384

char
rot13_char(char c)
{
    /* We don't want to use isalpha here; setting the locale would change
     * which characters are considered alphabetical. */
    if ((c >= 'a' && c <= 'm') || (c >= 'A' && c <= 'M'))
        return c + 13;
    else if ((c >= 'n' && c <= 'z') || (c >= 'N' && c <= 'Z'))
        return c - 13;
    else
        return c;
}

void
child(int fd)
{
    char outbuf[MAX_LINE+1];
    size_t outbuf_used = 0;
    ssize_t result;

    while (1) {
        char ch;
        result = recv(fd, &ch, 1, 0);
        if (result == 0) {
            break;
        } else if (result == -1) {
            perror("read");
            break;
        }

        /* We do this test to keep the user from overflowing the buffer. */
        if (outbuf_used < sizeof(outbuf)) {
            outbuf[outbuf_used++] = rot13_char(ch);
        }

        if (ch == '\n') {
            send(fd, outbuf, outbuf_used, 0);
            outbuf_used = 0;
            continue;
        }
    }
}

void
run(void)
{
    int listener;
    struct sockaddr_in sin;

    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(40713);

    listener = socket(AF_INET, SOCK_STREAM, 0);

#ifndef WIN32
    {
        int one = 1;
        setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
    }
#endif

    if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
        perror("bind");
        return;
    }

    if (listen(listener, 16)<0) {
        perror("listen");
        return;
    }



    while (1) {
        struct sockaddr_storage ss;
        socklen_t slen = sizeof(ss);
        int fd = accept(listener, (struct sockaddr*)&ss, &slen);
        if (fd < 0) {
            perror("accept");
        } else {
            if (fork() == 0) {
                child(fd);
                exit(0);
            }
        }
    }
}

int
main(int c, char **v)
{
    run();
    return 0;
}

那么,我们现在解决了多个socket连接的问题了吗?我可以停止写这本书,然后去做其它事情了吗?并不行,首先创建进程这一操作对某些平台来说是很消耗资源的。在实际使用场景中,你可能会用线程池来代替创建进程,但是从根本上来说,线程创建并不是你想创建多少就能创建多少,假设你的进程需要同时处理成千上万的连接,处理数以万计的线程不会像每个 CPU 只有几个线程那样有效。

如果创建线程不是解决多个连接的方法的话,那什么是呢?在unix范式中,可以设置socket为非阻塞模式,函数调用如下:

fcntl(fd, F_SETFL, O_NONBLOCK);

其中的fd参数为文件描述符,文件描述符为当你打开一个socket的时候内核分配给你的,你可以使用这个fd来引用socket。

一旦你设置fd为非阻塞的,当你调用网络相关的函数的时候,要么调用完成,然后立即返回;要么当前调用不能立即完成,然后返回一个错误码,以代表下次再尝试,所以我们的两个socket的示例可以天真的修改成下面的样子:

/* This will work, but the performance will be unforgivably bad. */
int i, n;
char buf[1024];
for (i=0; i < n_sockets; ++i)
    fcntl(fd[i], F_SETFL, O_NONBLOCK);

while (i_still_want_to_read()) {
    for (i=0; i < n_sockets; ++i) {
        n = recv(fd[i], buf, sizeof(buf), 0);
        if (n == 0) {
            handle_close(fd[i]);
        } else if (n < 0) {
            if (errno == EAGAIN)
                 ; /* The kernel didn't have any data for us to read. */
            else
                 handle_error(fd[i], errno);
         } else {
            handle_input(fd[i], buf, n);
         }
    }
}

我们使用的是非阻塞的socket,上面的代码可以很勉强的工作,但是性能很糟糕,有如下两点原因,第一,当所有的socket都没有数据的时候,循环会一直处于自旋的状态,一直消耗CPU;第二,当你用这种方式来处理多个连接的时候,你会对每个连接进行一次函数调用,无论是否有数据。所以我们需要的是告诉内核,一直等待,直到有socket变为可读,并且告诉我哪些socket可读。

早期的解决方法为使用select()函数,传入3个fd的集合(内部实现为bit arrays):一个用来读,一个用来写,另一个代表“异常”,该函数一直等待,直到3个集合中的任意一个socket准备好,并且该函数修改集合,使其只包含准备好可以使用的socket。

下面是一个使用select的例子

/* If you only have a couple dozen fds, this version won't be awful */
fd_set readset;
int i, n;
char buf[1024];

while (i_still_want_to_read()) {
    int maxfd = -1;
    FD_ZERO(&readset);

    /* Add all of the interesting fds to readset */
    for (i=0; i < n_sockets; ++i) {
         if (fd[i]>maxfd) maxfd = fd[i];
         FD_SET(fd[i], &readset);
    }

    /* Wait until one or more fds are ready to read */
    select(maxfd+1, &readset, NULL, NULL, NULL);

    /* Process all of the fds that are still set in readset */
    for (i=0; i < n_sockets; ++i) {
        if (FD_ISSET(fd[i], &readset)) {
            n = recv(fd[i], buf, sizeof(buf), 0);
            if (n == 0) {
                handle_close(fd[i]);
            } else if (n < 0) {
                if (errno == EAGAIN)
                     ; /* The kernel didn't have any data for us to read. */
                else
                     handle_error(fd[i], errno);
             } else {
                handle_input(fd[i], buf, n);
             }
        }
    }
}

下面是ROT13服务端的另一个版本的实现,这次使用的是select()

/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For fcntl */
#include <fcntl.h>
/* for select */
#include <sys/select.h>

#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>

#define MAX_LINE 16384

char
rot13_char(char c)
{
    /* We don't want to use isalpha here; setting the locale would change
     * which characters are considered alphabetical. */
    if ((c >= 'a' && c <= 'm') || (c >= 'A' && c <= 'M'))
        return c + 13;
    else if ((c >= 'n' && c <= 'z') || (c >= 'N' && c <= 'Z'))
        return c - 13;
    else
        return c;
}

struct fd_state {
    char buffer[MAX_LINE];
    size_t buffer_used;

    int writing;
    size_t n_written;
    size_t write_upto;
};

struct fd_state *
alloc_fd_state(void)
{
    struct fd_state *state = malloc(sizeof(struct fd_state));
    if (!state)
        return NULL;
    state->buffer_used = state->n_written = state->writing =
        state->write_upto = 0;
    return state;
}

void
free_fd_state(struct fd_state *state)
{
    free(state);
}

void
make_nonblocking(int fd)
{
    fcntl(fd, F_SETFL, O_NONBLOCK);
}

int
do_read(int fd, struct fd_state *state)
{
    char buf[1024];
    int i;
    ssize_t result;
    while (1) {
        result = recv(fd, buf, sizeof(buf), 0);
        if (result <= 0)
            break;

        for (i=0; i < result; ++i)  {
            if (state->buffer_used < sizeof(state->buffer))
                state->buffer[state->buffer_used++] = rot13_char(buf[i]);
            if (buf[i] == '\n') {
                state->writing = 1;
                state->write_upto = state->buffer_used;
            }
        }
    }

    if (result == 0) {
        return 1;
    } else if (result < 0) {
        if (errno == EAGAIN)
            return 0;
        return -1;
    }

    return 0;
}

int
do_write(int fd, struct fd_state *state)
{
    while (state->n_written < state->write_upto) {
        ssize_t result = send(fd, state->buffer + state->n_written,
                              state->write_upto - state->n_written, 0);
        if (result < 0) {
            if (errno == EAGAIN)
                return 0;
            return -1;
        }
        assert(result != 0);

        state->n_written += result;
    }

    if (state->n_written == state->buffer_used)
        state->n_written = state->write_upto = state->buffer_used = 0;

    state->writing = 0;

    return 0;
}

void
run(void)
{
    int listener;
    struct fd_state *state[FD_SETSIZE];
    struct sockaddr_in sin;
    int i, maxfd;
    fd_set readset, writeset, exset;

    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(40713);

    for (i = 0; i < FD_SETSIZE; ++i)
        state[i] = NULL;

    listener = socket(AF_INET, SOCK_STREAM, 0);
    make_nonblocking(listener);

#ifndef WIN32
    {
        int one = 1;
        setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
    }
#endif

    if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
        perror("bind");
        return;
    }

    if (listen(listener, 16)<0) {
        perror("listen");
        return;
    }

    FD_ZERO(&readset);
    FD_ZERO(&writeset);
    FD_ZERO(&exset);

    while (1) {
        maxfd = listener;

        FD_ZERO(&readset);
        FD_ZERO(&writeset);
        FD_ZERO(&exset);

        FD_SET(listener, &readset);

        for (i=0; i < FD_SETSIZE; ++i) {
            if (state[i]) {
                if (i > maxfd)
                    maxfd = i;
                FD_SET(i, &readset);
                if (state[i]->writing) {
                    FD_SET(i, &writeset);
                }
            }
        }

        if (select(maxfd+1, &readset, &writeset, &exset, NULL) < 0) {
            perror("select");
            return;
        }

        if (FD_ISSET(listener, &readset)) {
            struct sockaddr_storage ss;
            socklen_t slen = sizeof(ss);
            int fd = accept(listener, (struct sockaddr*)&ss, &slen);
            if (fd < 0) {
                perror("accept");
            } else if (fd > FD_SETSIZE) {
                close(fd);
            } else {
                make_nonblocking(fd);
                state[fd] = alloc_fd_state();
                assert(state[fd]);/*XXX*/
            }
        }

        for (i=0; i < maxfd+1; ++i) {
            int r = 0;
            if (i == listener)
                continue;

            if (FD_ISSET(i, &readset)) {
                r = do_read(i, state[i]);
            }
            if (r == 0 && FD_ISSET(i, &writeset)) {
                r = do_write(i, state[i]);
            }
            if (r) {
                free_fd_state(state[i]);
                state[i] = NULL;
                close(i);
            }
        }
    }
}

int
main(int c, char **v)
{
    setvbuf(stdout, NULL, _IONBF, 0);

    run();
    return 0;
}

但我们还没有结束。因为生成和读取select()位数组所花费的时间与为select()提供的最大fd成正比,所以当套接字数量很高时,select()调用的性能会变得糟糕。

[在用户态,可以使生成和读取位数组花费的时间与您为select()提供的 fd 的数量成正比。但是在内核方面,读取位数组所花费的时间与位数组中最大的 fd 成正比,这往往是整个程序中使用的 fd 总数左右,无论有多少 fd 添加到集合中。]

不同的操作系统已经为select()提供了不同的替代函数,比如poll()epoll()kqueue()evports/dev/poll,所有的这些都比select()的性能要好,除了poll()函数外,所有的函数为增加一个socket,移除一个socket,通知一个socket准备好提供了O(1)的性能。

不幸的是,没有任何一个高效的接口是标准,Linux上有epoll(),BSD(包括Darwin)有kqueue(),Solaris有evports/dev/poll等等。所以如果你想写一个可移植的高性能的异步程序,你需要抽象一下,包括所有的这些接口,并且提供最高效的那一个。

这就是最低级别的libevent编程接口为您所做的事情。在所运行的电脑上提供了统一的select()替代接口。

下面是ROT13服务端的另一个版本,这次使用的是libevent2来代替select()函数,注意那些fd_sets都不见了,取而代之的是用events关联event_base,内部可能的实现为select()poll()epoll()kqueue()等等。

/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For fcntl */
#include <fcntl.h>

#include <event2/event.h>

#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>

#define MAX_LINE 16384

void do_read(evutil_socket_t fd, short events, void *arg);
void do_write(evutil_socket_t fd, short events, void *arg);

char
rot13_char(char c)
{
    /* We don't want to use isalpha here; setting the locale would change
     * which characters are considered alphabetical. */
    if ((c >= 'a' && c <= 'm') || (c >= 'A' && c <= 'M'))
        return c + 13;
    else if ((c >= 'n' && c <= 'z') || (c >= 'N' && c <= 'Z'))
        return c - 13;
    else
        return c;
}

struct fd_state {
    char buffer[MAX_LINE];
    size_t buffer_used;

    size_t n_written;
    size_t write_upto;

    struct event *read_event;
    struct event *write_event;
};

struct fd_state *
alloc_fd_state(struct event_base *base, evutil_socket_t fd)
{
    struct fd_state *state = malloc(sizeof(struct fd_state));
    if (!state)
        return NULL;
    state->read_event = event_new(base, fd, EV_READ|EV_PERSIST, do_read, state);
    if (!state->read_event) {
        free(state);
        return NULL;
    }
    state->write_event =
        event_new(base, fd, EV_WRITE|EV_PERSIST, do_write, state);

    if (!state->write_event) {
        event_free(state->read_event);
        free(state);
        return NULL;
    }

    state->buffer_used = state->n_written = state->write_upto = 0;

    assert(state->write_event);
    return state;
}

void
free_fd_state(struct fd_state *state)
{
    event_free(state->read_event);
    event_free(state->write_event);
    free(state);
}

void
do_read(evutil_socket_t fd, short events, void *arg)
{
    struct fd_state *state = arg;
    char buf[1024];
    int i;
    ssize_t result;
    while (1) {
        assert(state->write_event);
        result = recv(fd, buf, sizeof(buf), 0);
        if (result <= 0)
            break;

        for (i=0; i < result; ++i)  {
            if (state->buffer_used < sizeof(state->buffer))
                state->buffer[state->buffer_used++] = rot13_char(buf[i]);
            if (buf[i] == '\n') {
                assert(state->write_event);
                event_add(state->write_event, NULL);
                state->write_upto = state->buffer_used;
            }
        }
    }

    if (result == 0) {
        free_fd_state(state);
    } else if (result < 0) {
        if (errno == EAGAIN) // XXXX use evutil macro
            return;
        perror("recv");
        free_fd_state(state);
    }
}

void
do_write(evutil_socket_t fd, short events, void *arg)
{
    struct fd_state *state = arg;

    while (state->n_written < state->write_upto) {
        ssize_t result = send(fd, state->buffer + state->n_written,
                              state->write_upto - state->n_written, 0);
        if (result < 0) {
            if (errno == EAGAIN) // XXX use evutil macro
                return;
            free_fd_state(state);
            return;
        }
        assert(result != 0);

        state->n_written += result;
    }

    if (state->n_written == state->buffer_used)
        state->n_written = state->write_upto = state->buffer_used = 1;

    event_del(state->write_event);
}

void
do_accept(evutil_socket_t listener, short event, void *arg)
{
    struct event_base *base = arg;
    struct sockaddr_storage ss;
    socklen_t slen = sizeof(ss);
    int fd = accept(listener, (struct sockaddr*)&ss, &slen);
    if (fd < 0) { // XXXX eagain??
        perror("accept");
    } else if (fd > FD_SETSIZE) {
        close(fd); // XXX replace all closes with EVUTIL_CLOSESOCKET */
    } else {
        struct fd_state *state;
        evutil_make_socket_nonblocking(fd);
        state = alloc_fd_state(base, fd);
        assert(state); /*XXX err*/
        assert(state->write_event);
        event_add(state->read_event, NULL);
    }
}

void
run(void)
{
    evutil_socket_t listener;
    struct sockaddr_in sin;
    struct event_base *base;
    struct event *listener_event;

    base = event_base_new();
    if (!base)
        return; /*XXXerr*/

    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(40713);

    listener = socket(AF_INET, SOCK_STREAM, 0);
    evutil_make_socket_nonblocking(listener);

#ifndef WIN32
    {
        int one = 1;
        setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
    }
#endif

    if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
        perror("bind");
        return;
    }

    if (listen(listener, 16)<0) {
        perror("listen");
        return;
    }

    listener_event = event_new(base, listener, EV_READ|EV_PERSIST, do_accept, (void*)base);
    /*XXX check it */
    event_add(listener_event, NULL);

    event_base_dispatch(base);
}

int
main(int c, char **v)
{
    setvbuf(stdout, NULL, _IONBF, 0);

    run();
    return 0;
}

注意:我们使用了evutil_socket_t代替int来表示一个socket,用evutil_socket_nonblocking来代替fcntl(O_NONBLOCK)来设置一个socket为非阻塞,这些函数使得我们的程序兼容不同的平台。

便利性怎么样?(Windows呢?)

你可能已经注意到,我们的代码变得更高效了,但是也变得更复杂了,回到fork的场景,我们不必为每一个连接管理一个buffer,每一个进程都有独立的栈空间,我们不需要显式的跟踪每个socket的读或者写。我们也不必需要一个结构体来跟踪每一个操作是否完成,我们只需要使用循环和栈变量。

而且,如果你有Windows上网络开发经验,你会发现上述的libevent代码并没有达到最佳性能。在Windows上,你可以使用IOCP(IO完成端口)来代替select()函数来完成异步IO,与其他的API不同,IOCP并不是在socket准备好的时候通知你的程序,取而代之的是,程序告诉Windows系统网络相关操作的堆栈,等IOCP操作完成时,Windows会通知你的程序。

幸运的是,libevent2bufferevents编程接口解决了这个问题,它使得程序更容易编写,并且为Windows和Linux提供了同等高效的接口。

下面是我们的ROT13服务端的的最后一个示例,使用了bufferevents的API。

/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For fcntl */
#include <fcntl.h>

#include <event2/event.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>

#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>

#define MAX_LINE 16384

void do_read(evutil_socket_t fd, short events, void *arg);
void do_write(evutil_socket_t fd, short events, void *arg);

char
rot13_char(char c)
{
    /* We don't want to use isalpha here; setting the locale would change
     * which characters are considered alphabetical. */
    if ((c >= 'a' && c <= 'm') || (c >= 'A' && c <= 'M'))
        return c + 13;
    else if ((c >= 'n' && c <= 'z') || (c >= 'N' && c <= 'Z'))
        return c - 13;
    else
        return c;
}

void
readcb(struct bufferevent *bev, void *ctx)
{
    struct evbuffer *input, *output;
    char *line;
    size_t n;
    int i;
    input = bufferevent_get_input(bev);
    output = bufferevent_get_output(bev);

    while ((line = evbuffer_readln(input, &n, EVBUFFER_EOL_LF))) {
        for (i = 0; i < n; ++i)
            line[i] = rot13_char(line[i]);
        evbuffer_add(output, line, n);
        evbuffer_add(output, "\n", 1);
        free(line);
    }

    if (evbuffer_get_length(input) >= MAX_LINE) {
        /* Too long; just process what there is and go on so that the buffer
         * doesn't grow infinitely long. */
        char buf[1024];
        while (evbuffer_get_length(input)) {
            int n = evbuffer_remove(input, buf, sizeof(buf));
            for (i = 0; i < n; ++i)
                buf[i] = rot13_char(buf[i]);
            evbuffer_add(output, buf, n);
        }
        evbuffer_add(output, "\n", 1);
    }
}

void
errorcb(struct bufferevent *bev, short error, void *ctx)
{
    if (error & BEV_EVENT_EOF) {
        /* connection has been closed, do any clean up here */
        /* ... */
    } else if (error & BEV_EVENT_ERROR) {
        /* check errno to see what error occurred */
        /* ... */
    } else if (error & BEV_EVENT_TIMEOUT) {
        /* must be a timeout event handle, handle it */
        /* ... */
    }
    bufferevent_free(bev);
}

void
do_accept(evutil_socket_t listener, short event, void *arg)
{
    struct event_base *base = arg;
    struct sockaddr_storage ss;
    socklen_t slen = sizeof(ss);
    int fd = accept(listener, (struct sockaddr*)&ss, &slen);
    if (fd < 0) {
        perror("accept");
    } else if (fd > FD_SETSIZE) {
        close(fd);
    } else {
        struct bufferevent *bev;
        evutil_make_socket_nonblocking(fd);
        bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
        bufferevent_setcb(bev, readcb, NULL, errorcb, NULL);
        bufferevent_setwatermark(bev, EV_READ, 0, MAX_LINE);
        bufferevent_enable(bev, EV_READ|EV_WRITE);
    }
}

void
run(void)
{
    evutil_socket_t listener;
    struct sockaddr_in sin;
    struct event_base *base;
    struct event *listener_event;

    base = event_base_new();
    if (!base)
        return; /*XXXerr*/

    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(40713);

    listener = socket(AF_INET, SOCK_STREAM, 0);
    evutil_make_socket_nonblocking(listener);

#ifndef WIN32
    {
        int one = 1;
        setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
    }
#endif

    if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) {
        perror("bind");
        return;
    }

    if (listen(listener, 16)<0) {
        perror("listen");
        return;
    }

    listener_event = event_new(base, listener, EV_READ|EV_PERSIST, do_accept, (void*)base);
    /*XXX check it */
    event_add(listener_event, NULL);

    event_base_dispatch(base);
}

int
main(int c, char **v)
{
    setvbuf(stdout, NULL, _IONBF, 0);

    run();
    return 0;
}

标签: libevent

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